Quantcast

Do Game Publishers Lie Blatantly?


The Lies They Tell

The recent WarZ fiasco has prompted me to ask a simple question, do game publishers lie to their customers outright? Do the usual claims of “the customer misinterpreted what we advertised” really hold any water? In my opinion, absolutely not.

6030597516_ff3681ec6a_b

Game publishers are not from another planet, they understand exactly what gamers expect when they announce certain features.
WarZ is just a small drop in the ocean; back in the year 2007, a game named Kane and Lynch: Deadmen, received a pretty poor review on the website GameSpot. Unfortunately for the reviewer, it turns out the game’s publisher, Square Enix, had paid a hefty sum for ad space on the website, and was expecting a fabricated and positive review of the title from GameSpot.

Too Much Hype

The site reacted by promptly firing the game’s reviewer, Jeff Gerstmann, for doing his job fairly, and in turn the website itself was vilified by almost the entire game playing world with  broadband access.

Several of Jeff’s colleagues voluntarily  left the website in the wake of this incident.

The point is, game publishers do lie, and blatantly at times. They spend a lot of time and money creating a very specific perception of a game before its release, and generally don’t care what happens to that image, after the game in question has met it sales goal.

But, there is a fine (very fine these days) line between  lying outright about a game and creating way too much hype around it. A case in point was the ending of Mass Effect 3. People assumed one thing about a game that prided itself on choice, and got another thing when the actual ending turned out to be basically the same. No matter what choices were made throughout the gameplay.

The War Z

I don’t think it’s fair to call BioWare liars in the case of Mass Effect 3. They did what they had to do to put a definite ending to the series, and in doing so, they violated the single most sacred principle of their game world. Choice. Could they have created separate multiple endings? Yes, should they have done so? Hell yes! But they didn’t, and they also never made any promises about the game’s ending, so they can’t really be called blatant liars.

Game publishers do cheat, lie, fabricate and mislead consumers, there’s no denying that. But there’s also no denying that it does not happen very often, as there’s little more precious to a game publisher than a customer’s good will.
So, when it comes to believing game publishers, it’s always best to stay sharp, read reviews, take into account a game publisher’s history, and then, and only then, should you pick up a game publisher’s product.

Mohseen Lala

Mohseen Lala

Mohseen is the native Yeti of Geek Insider, specializing in consoles, Apple tutorials, reviews and anything that's fun, geeky and worth writing about.



Around The Web



3 comments
AndrewMcdonald
AndrewMcdonald

This doesn't even make sense, The WarZ was a literal scam. It's not publishers that are lying to you, it is this one guy. As well, after the Gamespot incident close to no similar incidents happened ever again. Mass Effect was easily one of the most anticipated games of all time - it isn't at all fair to assert that the publisher was solely responsible for the excitement surrounding its release and subsequently dissapointing ending. Yeah I agree you can do research and that always helps, but publishers rarely outright lie to game player's faces. lol

Mohseen Lala
Mohseen Lala

Whether Warz is a scam or not is another issue entirely, and the definition of scam is "a dishonest scheme", so even then, the publisher did lie about a lot of things in the game. And the Gamespot incident opened the flood gates about such things; research a bit more thoroughly and you'll see how many websites have come under suspicion and other have been found to be outright lying in reviews.

And it's very fair to assert that the publisher was was solely responsible about the ending, because EA/Bioware were directly responsible for the game's pre-launch hype and ad campaign. Which explicitly stated, "the decisions you make completely shape the experience."

DaveDobbin
DaveDobbin

I agree with you Andrew, but i got some things to add. The issue was never that publishers lie, its that they are undeniable assholes. They screw over their consumer base all the time, they do not care about their consumers contrary to what Mohseen might think. With the creation of online passes and games with limited computer registration codes its all proven that publishers could care less about us. They just don't respect the people that make them money. Thats what we should be discussing about publishers, whether we should accept their horrible buisness practices. I guess you were right about them not lying to us often; they just screw us over at every turn and expect us to just accept it.